⛏️ Pogue Collector Script for RedM
Welcome to the Pogue Excavation Script, a fully interactive digging system designed to enhance your RedM roleplay server!
Last updated
Welcome to the Pogue Excavation Script, a fully interactive digging system designed to enhance your RedM roleplay server!
Last updated
🌐
🛒
The Pogue Excavation Script offers a dynamic and engaging treasure-hunting experience. Players can dig at random excavation points, discover rewards, and enjoy a replayable mechanic that resets after server restarts.
A random group of excavation points is loaded every time the server starts.
Keeps the gameplay fresh and unpredictable.
Players can approach excavation points, dig for treasures, and earn rewards.
Configurable rewards are found at excavation sites and can be added directly to the player’s inventory.
Tracks digging attempts to prevent players from re-digging the same location.
Records reset upon server restart or script reload, allowing players to revisit areas.
Customize the script’s language for a localized experience via the configuration file.
SQL tables track player excavation data and manage digging locations dynamically.
Place the script in your RedM resources folder.
Add the following line to your server.cfg
file:
Run the provided pogue_collector.sql
file to create the following tables:
Locations Table (dig_locations
): Stores coordinates of excavation points.
Excavation Records Table (player_digs
): Tracks which players have dug at which locations.
Load 7 different excavation routes by running the add_location.sql
file. Each route contains 15 excavation points.
Modify, delete, or add custom locations in the dig_locations
table as needed.
Run the items.sql
file to load reward items into the server.
Place the reward images from the img folder into your vorp_inventory/html/img/items
directory.
Open the config.lua file to customize:
Language options.
Minimum digging distance.
Additional customizable settings.
Add the configured reward items to your inventory system (e.g., VORP Inventory).
VORP Framework: Ensure vorp_core
and vorp_inventory
are installed and functional.
At every server restart, a random group of excavation points is loaded, keeping the experience dynamic.
Players approach excavation points, dig, and collect rewards.
Rewards are configurable in the config.lua
and linked to the SQL setup for seamless integration.
Player digging attempts are tracked in the database to prevent re-digging at the same location.
Records reset when the server restarts or the script reloads, allowing re-digging of the same areas.
Modify reward items and digging locations via the dig_locations
SQL table.
Players are restricted from re-digging the same location until records reset upon server restarts or reloads.
Enjoy the Pogue Excavation Script and happy digging! 🚀
This script is designed to bring adventure, fun, and replayability to your RedM server. For support or additional resources, join our or visit our .